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    Computing

    Computing is the engine that powers modern thinking.

    A place to inspire you to: think logically; solve real problems; create with confidence; understand the digital world; work collaboratively; persevere through challenge; and shape the future—not just use it.

    Computing equips students with the skills to understand, use, and shape the digital world. Through computer science, information technology, and digital literacy, students learn how digital systems work, how to solve problems through programming, and how to create digital content confidently and responsibly. With strong links to mathematics, science, and design and technology, Computing develops logical thinking, creativity, and essential skills for future study, work, and life in an increasingly digital society’. Adapted from National Curriculum, DfE, 2014.

    We will endeavour to engage and excite you in developing a lifelong curiosity for Computing and digital learning. We will equip you with rich, progressive knowledge and mastery skills across computer science, ICT, and the effective use of software. You will learn to think logically, use abstraction and algorithms, and apply data and programming to solve real problems. You will design, create, and evaluate digital programs, systems, and content using a range of software and emerging technologies. You will develop the confidence to analyse problems, reflect critically on your work and the work of others, and become a responsible, creative, and competent user of technology in an ever-changing digital society.

    Key Stage 3 Curriculum

    Year Autumn Spring Summer
    7

    Introduction to Computing

    Clear Messaging in Digital Media

    Spreadsheets

    Binary and Control

    Scratch Programming
    8

    Research (primary/secondary), reliability of the internet, data analysis, presenting information.

    Introduction to Computer Systems

    Interactive Button Quiz

    Computer Crime and Cyber Security

    Introduction to Python Programming
    9

    Digital Literacy

    Python Programming

    Data Science

    Developing for the Web

    User Interfaces

    Key Stage 4 Curriculum

    (OCR GCSE Computer Science, BTEC Digital Information Technology)

    Year Autumn Spring Summer
    10 (Computer Science)

    System Architecture

    Memory Storage

    Algorithms

    Practical Programming

    Programming Fundamentals

    Computer Networks and Protocols 

    Practical Programming

    Logic and Languages

    Practical Programming

    11 (Computer Science)

    Network Security and Systems Software

    Impacts of Digital Technology

    Practical Programming

    Practical Programming and examination preparation
    10 (BTEC Digital Information Technology) Component 1: User Interface Design Component 2: Data Collection and Impact Component 3: Effective Digital Working Practices
    11 (BTEC Digital Information Technology) Component 3: Effective Digital Working Practices